Join the Community: Drop your feedback, crazy builds, and bug reports in our Discord Server!

Break the Game Before Anyone Else: Become a Tester!

We are actively looking for mad scientists to help us push Shard to its absolute limits. While the current prototype is playable on Itch, all future development, experimental updates, and new features are moving exclusively to Steam. If you want to get your hands on our newest mechanics and directly influence the ultimate arms race, we need you in the test lab.

Perks of Testing:

  • Next-Gen Access: Get your hands on exclusive Steam playtest builds before anyone else. 
  • Direct Dev Impact: Your feedback, bug reports, and crazy synergy discoveries will shape the future of the game.
  • Exclusive Tester Role: Get recognized in our community for your contributions.

How to Join the Test Lab:

  • Because we are transitioning our pipeline to Steam, all alpha testing keys, build distribution, and feedback loops happen entirely through our community hub.
  • Join our Discord Server!
  • Head over to the testers channel.
  • Grab your tester role, grab your Steam playtest access, and help us break the game!

Shard is a fast-paced, top-down bullet-hell roguelite where your greatest weapon is your ability to break the sandbox. Collect fragments from fallen enemies, pause the chaotic action mid-fight, and open your drag-and-drop workbench to manually craft and modify your active abilities on the fly.

Combine 6 base forms, Projectile, Nova, Beam, Trap, Aura, and Summon, with 25 modifiers across 4 elements and 11 wildcards to build devastating synergies. Stack Fire + Ice to trigger Shatter explosions, route Void through Consecrate for Corrupted Light, or pile on Homing + Detonate + Split to turn the screen into a fireworks show.

The Dev Philosophy: Go Ahead, Break the Game

We don't believe in boring stat nerfs. If you discover a god-tier, completely broken synergy, we want you to use it and feel unstoppable. To balance the scales, we aren't watering down your power, we are ramping up the opposition. Future updates focus on escalating enemy density, aggressive stat scaling, and complex enemy variety designed to survive your onslaught and actually kill you if you slip up. It's a true arms race.

Current Features

  • Dynamic Mid-Fight Crafting: Drop enemy fragments and use the real-time workbench to attach modifier families (Chain, Homing, Split, Echo, Detonate, and more) to core spell bases. 6 bases, 25 modifiers, 11 wildcards,all fully wired.
  • 4-Element Reaction Web: Fire burns, Ice freezes, Light Marks and amplifies, Void corrupts and implodes. Cross-element combos like Shatter (Fire on Frozen) and Corrupted Light (Void through Consecrate) add strategic depth.
  • 3 Boss Fights: The Pyre (fire pressure + shrinking arena), The Hollow (void bullet patterns + corruption), and The Permafrost (ice barrages + freeze beam). Each drops a unique Epic fragment.
  • Boss Rush Mode: Toggle it in the custom run builder to fight all 3 bosses in random order at 1/3 time intervals. Timer pauses during each fight. +50 Difficulty Rating.
  • 4 Elite Enemy Variants: Elite Rusher (splits), Elite Shooter (accelerating bullets), Elite Tank (fire trail), Elite Swarmer (death enrage). Spawn after 2:00 with gold crown indicators.
  • Full Enemy Roster: Rushers, Swarmers, Shooters, Tanks, Exploders, Leapers, Exploder-Tanks, and Swarm-Exploders, each with distinct behavior and threat.
  • 30 Perks Across 5 Skill Trees: Permanent upgrades that persist between runs. Damage, utility, crafting, and element-specific paths.
  • Risk/Reward Decrafting: Swapping modifiers from empty slots is free, but re-arranging active builds costs shards and risks destroying fragments. Manage the tension.
  • Custom Run Builder: Dial in your challenge, 6 time limits (1:00 to 12:00), 4 enemy density presets, boss selection, and 14 difficulty modifiers (Hardened, Berserk, Sudden Death, Apocalypse, and more). Live difficulty rating and reward preview.
  • Fragment Collection: A codex tracking every fragment you've discovered, with full stat tooltips and obtain info.
  • Standard and Ironman Modes: Standard mode banks your progress between runs. Ironman is permadeath, one life, no safety net.
  • Soft Persistence: Earn XP, level up across 5 skill trees, collect shards to spend on fragments, and build your stockpile between runs.

Development log

Comments

Log in with itch.io to leave a comment.

Comments are appreciated but if you want to make sure I see your feedback consider joining the discord.

Discord Link